Advanced 3D aircraft texture mapping
This technique uses mainly planar mapping for the entire object. One set of mapping coordinates (UV channel 1) from the side, and one set from the top (UV2). These two textures are then merged with the used of a greyscale mask.
by Ronnie Olsthoorn
Software:
3D Studio Max
Texture mapping 3D aircraft
This tutorial explains how you can texture a 3D aircraft model. It's written in such a way that even relative beginners to Max might be able to follow this tutorial with some success.
by Ronnie Olsthoorn
Software:
3D Studio Max
Creating a photorealistic human face
This is not a tutorial for bloody beginners, I won't describe every layer I place, or the exact settings of the tools. Generally I make a new layer for every step I do. Try to be a bit individual.
by Jonas Nöll
Software:
Photoshop
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