Advanced 3D aircraft texture mapping

Advanced 3D aircraft texture mapping - 3D Studio Max
This technique uses mainly planar mapping for the entire object. One set of mapping coordinates (UV channel 1) from the side, and one set from the top (UV2). These two textures are then merged with the used of a greyscale mask.
by Ronnie Olsthoorn

Texture mapping 3D aircraft

Texture mapping 3D aircraft -3D Studio Max
This tutorial explains how you can texture a 3D aircraft model. It's written in such a way that even relative beginners to Max might be able to follow this tutorial with some success.
by Ronnie Olsthoorn

Creating a photorealistic human face

Creating a photorealistic human face - Photoshop
This is not a tutorial for bloody beginners, I won't describe every layer I place, or the exact settings of the tools. Generally I make a new layer for every step I do. Try to be a bit individual.
by Jonas Nöll